Showing posts with label Blake Charlton. Show all posts
Showing posts with label Blake Charlton. Show all posts

Thursday, 15 September 2016

Book Review | Spellbreaker by Blake Charlton


Leandra Weal has a bad habit of getting herself into dangerous situations.

While hunting neodemons in her role as Warden of Ixos, Leandra obtains a prophetic spell that provides a glimpse one day into her future. She discovers that she is doomed to murder someone she loves, soon, but not who. That's a pretty big problem for a woman who has a shark god for a lover, a hostile empress for an aunt, a rogue misspelling wizard for a father, and a mother who—especially when arguing with her daughter—can be a real dragon.

Leandra's quest to unravel the mystery of the murder-she-will-commit becomes more urgent when her chronic disease flares up and the Ixonian Archipelago is plagued by natural disasters, demon worshiping cults and fierce political infighting. Everywhere she turns, Leandra finds herself amid intrigue and conflict. It seems her bad habit for getting into dangerous situations is turning into a full blown addiction.

As chaos spreads across Ixos, Leandra and her troubled family must race to uncover the shocking truth about a prophesied demonic invasion, human language, and their own identities... if they don't kill each other first.

***

Although it was a small novel, both in size and in scope, Spellwright made a sizeable splash in the speculative fiction scene when it was released six years or so ago. First-time author Blake Charlton brought his own experiences as "a proud dyslexic" to bear brilliantly by exploring the place of a young man who misspells everything in a world in which magic is literally written.

Spellbound was bigger than Spellwright in the same several senses. It expanded the overarching narrative from the magical academy where Nicodemus Weal came of age and learned of something called the Disjunction to take in a distant city and a second central character. Again like the author, a medical school student by day and a writer by night at the time, Francesca DeVega was a physician poised to use her powers to heal the needy, but when she too became aware of the coming catastrophe, she had to put her pursuits on the back-burner to help Nico defeat the demons—demons that meant to destroy the lifeblood of the living: language.

But the demons were not defeated by our heroes... only delayed. And now, in Spellbreaker—not the longest volume of Charlton's inventive trilogy but unequivocally the most ambitious—the Disjunction is at last at hand.

Monday, 17 October 2011

Book Review | Spellbound by Blake Charlton


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Francesca DeVega is a successful healer in the city of Avel, wielding magical text to close wounds and disspell curses, but her life is thrown into chaos when a dead patient suddenly sits up and tells her to run. Now Francesca is in the middle of a game she doesn’t understand, one that ties her to the notorious rogue wizard, Nicodemus Weal, and brings her face to face with demons, demigods, and a man she thought she’d never see again.

It has been ten years since Nicodemus Weal escaped Starhaven Academy, where he was considered disabled and useless... where he battled the demon who stole his birthright and killed his friends. Unable to use the magical languages of his own people, Nico has honed his skills in the dark language of the kobolds, readying himself for his next encounter with the demon. But there are complications: his mentor suffers from an incurable curse, his half-sister's agents are hunting him, and he's still not sure what part Francesca DeVega will play.

***

In the Acknowledgements appending Spellbound, practicing medical professional and part-time high fantasist Blake Charlton - known in some circles as the nicest man alive - pays tribute to an old adage often heard, and given voice as often, around and about the publishing business:

You have your whole life to write a first novel; for your second, you have a year. So the saying goes. When I first got the wheels turning on Spellbound, I had no idea how one person could possibly produce a second novel ten times faster than the first while simultaneously attempting to grow as an author. I quickly discovered that it was impossible. (p.411)

Charlton of course goes on to doff his hat to any number of folks involved in some way in the enterprise of assisting the composition of this sequel to his deeply endearing if not entirely dazzling debut, but much as I admire the man - and I do (though that is neither here nor there) - closing the book on Spellbound was for me a bittersweet experience, which brought nothing to mind so much as the sentiments the author expresses above. Bitter in that I had found therein, much to my dismay, a muddled, overstuffed narrative not nearly the equal of Charlton's first, despite the author's efforts to extend Spellwright's wonderful little world in a sensible and indeed interesting direction... and sweet inasmuch as, for all its issues, Spellbound is in the end more than the mediocre thing it begins.

But we're getting ahead of ourselves.

Rather than picking up where Spellwright left off - with cacographer and would-be chosen one Nicodemus Weal in the wilds alongside his ailing instructor Agwu Shannon, where they aim to raise an army fluent in Language Prime against the demon Typhon, who will bring about the Disjunction  - Spellbound spins the wheel of time forward a decade, declares in the first chapter a new central character, then spends the longest time explaining what all's changed, which is to say... not a great deal. Still, Charlton manages to mangle the catch-up: intermingling belaboured explanations of the nature of the Disjunction and Language Prime's potential power to disrupt it and so on with meaningful new developments in the larger narrative, overcomplicated in their own way, such that by the time the catch-up - a necessary evil in serial fantasy - was done, I found myself more baffled than I'd begun; uncertain as to which of these things I should remember from before, and which Charlton had just now introduced, that I should not yet expect to understand.

It seems a sort of law, borne of incumbent expectations I don't doubt, that sequels should be - to paraphrase video-game designer Cliff Blezenski - bigger, better and more bad-ass than their predecessors, in every sense. Spellbound is certainly bigger... I'll give it that. But by so blowing out the comfortable niche Spellwright took place in and around - namely the magical academy of Starhaven - Charlton sacrifices a disproportionate amount of what made his debut such a gentle giant in the hopes of embiggening a world already a touch confused, or at least without the binary opposition of black and white fantasy has taught us to expect. Sadly, Spellbound ends up grey all over -- and that's as much a compliment as a criticism, because it's nice to have more than the two dimensions, sure; it's nice, but loyalties are a tricky thing to manage, and never quite sure where to put mine, I ended up feeling like I was treading water for the duration.

Anyway, among those things the author gives up, in order that he may develop this world further, and raise the stakes - because the stakes must ever be raised, right? - are the charm and the essential intimacy of Spellwright; the leisurely but pleasurable way it went about its business; a protagonist whose predicament the reader can in some way sympathise with; and any hope of attracting readers unfamiliar with the first book in the series.

On the other hand, there are dragons, and I'd part with plenty for a few good dragons.

"Oh, it just so happens, maybe you'd like to know that, dragons - funniest thing - are not always flying, fire-breathing storybook monsters. Sometimes dragons are ill-defined embodiments of all things powerful, deadly, possibly imperceptible, and yet really God-ofgods damned deadly." (p.117)

Add to the dragons - and good dragons they are, I do declare - a fascinating new focus for the very meta magic system so many Spellwright readers raved about: medical magic. Here Charlton aligns his fiction with the preoccupations of his other career, giving Spellbound's central character Francesca all the tricks and traits a healer would have in this world of his creation -- just as he imbued Nicodemus with a species of fantasy dyslexia once removed from his own in the first book. And it comes off at least as well; Charlton, needless to say, knows his stuff, and Francesca's medical magic is as relevant to the plot and the action as Nico's cacography ever was.

From the halfway point on, Spellbound tracks an upward trajectory which at times approaches the rather more modest heights Charlton scaled in Spellwright, but I'm afraid my enthusiasm for this ambitious, ultimately unequal sequel had by that stage taken one too many knocks. Overburdened early on by a world that seems suddenly bigger, infinitely more involved than the characterful academy we began in and not at all intuitive, Spellbound puts the reader on the back foot from word one, extends too little into too much, and finds its stride so late in the game that I cannot recommend it wholeheartedly.

I'll be honest: I had a real soft spot for Spellwright, and it got, I think, a raw deal from those critics who talked up its ingenious magic system but dismissed its every other aspect, effectively damning the thing with faint praise. So I had high hopes for Spellbound... hopes that the narrative unfurled at the end of Charlton's charming first flush would spread its wings like a dragon finally taking flight. And at the very end, I dare say it does, resetting the stage with an interesting... addition -- and a not insignificant subtraction, as well. Alas, otherwise, Spellbound seemed to me something of a misspell, with little of the magic that made Spellwright such a pure and simple pleasure. I can only hope the author takes whatever time he needs to doctor the third and final novel in the trilogy into something worthier of his dear debut.

***

Spellbound
by Blake Charlton

UK Publication: September 2011, Harper Voyager
US Publication: September 2011, Tor

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Thursday, 10 March 2011

Cover Identity | Homeward Spellbound

Who here doesn't adore Blake Charlton?

Get out!

Because in truth, it's tough not to fall for a man who takes gently self-effacing jokes about looking a little like Peter Andre with all the dignity and humour that latter specimen lacks.

Blake Charlton is an absolute bloody gentleman, I'm sure we can all agree, and a medicine-man in the making with what I can only imagine must be the loveliest bedside manner in existence... but perhaps more to point, as per the stated interests of this blog, his debut, last year's Spellwright - of which you can read the full TSS review here - was such a generously spirited story, with a literally literal magic system which knows no equal, that I've been looking forward to book two in the series from the moment I finished the first.

Which I might add was a few months in advance of its publication - so it's seemed a painfully long wait!

But the time is almost upon us, now. Voyager will be publishing Spellbound here in the UK on August 4th, whilst Tor will have an edition for US audiences sometime in September; on the 11th if Amazon is to be believed (which, as a rule, it isn't).

Anyway. As discussed earlier in the week, a release date isn't in and of itself the sort of news I tend to purvey here on The Speculative Scotsman. But brand spanking new cover art? For a book I can't wait to get my grubby paws on? Well, hell yeah!

Ladies... gents... it gives me really a great deal of pleasure to be able to exclusively introduce to you all today to the very image you'll be seeing on Voyager's TPB release of Spellbound.

Feast your eyes:


So a floaty magic diamond, as opposed to the floaty magic ball of Spellwright's UK PB, as ensconced  above.

Really, there's not a great deal to it, but bah. I'm a fan. It's certainly a bold, iconic image - dazzling even - and so striking in no small part because it's been stripped of the usual fantasy distractions. And of course it maintains an aesthetic lineage between Spellbound and its storied predecessor - an important point: nothing quite rubs this reader the wrong way like an abrupt shift in cover looks. This'll be a perfect fit, sat beside Spellwright on my bookshelves; I can practically see it now...

And surely no-one out there is saying a cover has to have at least twenty vectors for it to be interesting, are they?

Oh, and here's a blurb, too:

Francesca DeVega is a healer in the city of Avel, composing magical sentences that close wounds and disspell curses, but her life is thrown into chaos when a dead patient sits up and tells her to run. Suddenly Francesca finds herself in a game she doesn’t understand—one that ties her to the rogue wizard Nicodemus Weal and brings her face-to-face with demons, demigods, and a man she hoped never to see again.
Ten years have passed since Nicodemus Weal escaped Starhaven Academy, where he was considered disabled and where he battled the demon who stole his birthright. Unable to use the magical languages of his own people, Nico has honed his skills in the dark Chthonic languages, preparing for his next encounter with the demon. But there are complications: his mentor suffers from an incurable curse, his half-sister’s agents are hunting him, and he’s unsure how Francesca DeVega fits into the intrigue.
In a world where a misused pronoun can spell death, Nicodemus can’t afford to make a single mistake.

And when you get right down to it, as we all know, what counts in a book - any book - isn't the cover art so much as the narrative art beneath. And in that regard, too, I expect Spellbound will be wonderful.

Roll on August!

Wednesday, 5 May 2010

Book Review: Spellwright by Blake Charlton


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"In a world where words can come to life, an inability to spell can be a dangerous thing. And no one knows this better than apprentice wizard Nicodemus Weal. Nicodemus is a cacographer, unable to reproduce even simple magical texts without 'misspelling' - a mistake which can have deadly consequences. He was supposed to be the Halcyon Nicodemus Weal is a cacographer, unable to reproduce even simple magical texts without 'misspelling' -- a mistake which can have deadly consequences. He was supposed to be the Halcyon, a magic-user of unsurpassed power, destined to save the world; instead he is restricted to menial tasks, and mocked for his failure to live up to the prophecy.

"But not everyone interprets prophecy in the same way. There are some factions who believe a cacographer such as Nicodemus could hold great power -- power that might be used as easily for evil as for good. And when two of the wizards closest to Nicodemus are found dead, it becomes clear that some of those factions will stop at nothing to find the apprentice and bend him to their will!"

***

Blake Charlton is an author, a medical student and a gentleman; a great guy, by all accounts. But a nice writer doesn't necessarily equate to nice writing. And though the buzz on Spellwright has been positive almost without exception, in truth, pretty much all I'd heard about his debut was that it boasted a brilliant magic system. I mean, that's great. I'm all for inventive new takes on exhausted fantasy staples, but however revolutionary, a magic system does not in itself make a novel worth reading.

It was with some trepidation, then, that I began this deceptively slim volume, the first of an apparent trilogy following the adventures of one Nicodemus Weal. Nicodemus is an orphaned, twenty-something cacographer - which is to say a dyslexic spellwright - studying in a grand academy dating back to a bygone era where young wizards are taken into the tutelage of more experienced magicians. Nicodemus' master, Agwu Shannon, is a blind but brilliant spellwright who oversees all the cacographic students - though he has a soft spot for Nicodemus, who came to Starhaven long ago as a child of prophecy.

But the prophecy didn't pan out; Nicodemus' cacography saw to that. For in the world of Spellwright, language is magic - the written word realised in fantastic form - and the chances of a young student whose corrupting "touch misspells all but simple texts" being the destined Halcyon are slim to none. By all rights, it's more likely that Nicodemus is the Storm Petrel, an anti-Halcyon of sorts, and so when a disturbing number of shocking deaths occur within Starhaven's age-old walls, he and Shannon are the prime suspects.

It took all of a chapter for me to realise that there's a whole lot more to Spellwright than some fancy magic. From the very outset, in fact, which has a "grammarian... choking to death on her own words," Charlton's voice rings out with natural rhythm and striking clarity. Stylistically, he is often alliterative and frequently assonant, conjuring up with each passing page such lavish prose and entertaining exposition to set the scene and animate its various players that it's easy to put aside a passing resemblance to the comparatively humdrum Harry Potter books during the story's early going. If the likes of vermillion and incarnadine skies appeal to you more than a red sunset, trust me: you're going to love this. I certainly did.

As a storyteller, Charlton is no less authoritative. Even when its action - much as its protagonist - is confined to the halls and chambers of the vast academy, the narrative moves along at a refreshingly brisk pace. Discussions between Shannon and Nicodemus and a class that cacographic latter lectures serve to enrich the history and environment of Spellwright without resorting to the tedium of worldbuilding. Conflicts evolve without ever seeming stale while characters develop in unexpected ways; you rarely, if ever, detect the slightest hint of contrivance. Charlton is charming and purposeful, pointed and witty, and the many movements of his tale - not to mention the people and creatures with which it's concerned - follow suit.

Charlton's debut boasts a villainous antagonist to propel Shannon and his potentially prophetic pupil along the thoroughfare of its narrative, but the core conflict at the heart of Spellwright is Nicodemus' struggle against his cacography, and it's an absolute joy to see traditional fantasy tropes reinvigorated by such an innovative spin on a formula that so many authors are content to trot with little more than their name on the front cover to distinguish it from other such efforts. Above all else, above even the magic system - creative and expansive though it surely is - this is a fantasy about language, about its capacity to enfeeble some even as it empowers others, and coming from an author who has struggled against dyslexia his entire life, it positively bleeds authenticity.


Clever, gentle and entertaining from end to end, Blake Charlton's brilliant debut marks the emergence of a persuasive new voice in speculative fiction.  It introduces readers to a spellbinding world replete with lively and likeable characters; its conflicts are enrapturing in their inventiveness; and it breathes new life into a host of tired old tropes - among them, yes, the magic system. You've a hard heart indeed if Spellwright doesn't work its magic on you.

***

Spellwright
by Blake Charlton
May 2010, Harper Voyager

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